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Turbo Pascal Chain module | 1980-01-01 | 18.4 KB | 69 lines |
- $0<0u
- r*QRU
- (C) Nostradamus Inc., 1984, 1985
- $0<0u
- PRESS ANY KEY TO CONTINUE
- Model:
- Attack:
- Defense:
- Damage
- Theater:
- Location:
- Carrier
- Submarine
- Crusier
- Convoy
- Battleship
- Destroyer
- Kamikazi
- Mtr.Ptl.Bt.
- Planes
- Unlimited
- In port
- Ships in Port
-
- Enter ? for help
- PRESS ANY KEY TO CONTINUE
- Up/Down cursors select ship
- Left/Right switch theater/port
- ENTER moves ship
- END completes selection
- S or s displays ship status
- Space advances theater
- Q or q terminates game
- PRESS ANY KEY TO CONTINUE
- PRESS ANY KEY
- TO CONTINUE.
- Battle Phase
- BATTLE RESULTS
- Battle is
- a draw
- Convoy VP
- Convoy VP
- wins battle
- Turn
- VPs =
- of
- needed to win
- advantage
- ATTACK RESULTS
- attacking
- Turn
- Round
- Shot
- DISABLED
- HIT!!!!
- Damage =
- has been sunk.
- 6Attacker and target are highlighted. Enter ? for help.
- PRESS ANY KEY TO CONTINUE
- Up/Down cursors select target
- ENTER fires on target
- W or w withdraws attacker
- END completes firing
- S or s displays ship status
- Q or q terminates game
- WINNER OF THE
- CAMPAIGN IS
- A DRAW
-